View Full Version : Looking to try EQ2
What servers are some of you on at the moment and what class is most needed? I'd also be looking for a guild if anyone needs a warm body.
Yes, I know there is a server thread above this one, but Im sure people have quit or changed chars.
Kelraz Bladesinger
11-16-2007, 12:31 PM
Prism ( http://prism.r3n3gad3.com ) is on Everfrost. Probably a dozen active posters here play including Esbat, Thormir, Ainwein, Ogan who all posted in this thread about it here: http://www.ayonae.ro/showthread.php?t=9988&page=2&pp=10
A very sizable chunk of the members are from Prism on Ayonae Ro. However some things to note: we're not a very intense raiding guild - we raid every Friday and Saturday and rarely mid-week. We spend a lot of time grouping mid-week and helping with each others quests. The level of helpfulness is pretty amazing compared to most guilds I've ever been a part of.
Since we don't raid during the week, this opens up the possibility of a raiding alliance. I just (as in, my first raid is Monday) joined a group called the "Everfrost Server Raid Alliance" that cleared probably 90% of the content in the last expansion and they raid mid week. There are a lot of different alliances, a lot of pickup raids, and plenty of stuff to do.
As always, the classes needed most are healers and tanks. Every group needs at least 1 tank and normally like 2 healers. CC isn't as important in EQ2 and groups often take on large numbers of mobs (3+) in a pull instead of 2 mobs being a wipe. From those groups, take your choice. Paladins and Shadowknights are like their EQ1 ancestors. Guardians and Berserkers are like the Warrior class, Guardians being more defensive and Berserkers being more offensive. Wardens and Furies are Druids, Wardens being more defensive and Furies being more offensive. Mystics and Defilers are Shaman, Mystics being more defensive and Defilers being more offensive. Inquisitors and Templars are Priests, I don't know the difference though. All of these classes heal well enough for a group and bring a lot of neat things to the table and sometimes Furies and Defilers can out dps me (a Troubador aka Bard).
Thormir
11-16-2007, 01:02 PM
A bit more info. All tanks can tank, though each has different perks and penalties. Sk's have good aggro, for instance, but it takes longer to build than some other tanks. Guardians have terrific damage ablation abilities, but lower offensive output (though they've improved on that score over the last few months).
Inquisitors are better at combat than templars; templars are slightly better healers -- the difference is mainly based on buffs. Either way, Prism has plenty of each.
A bit on other classes: Wizards have top end single target damage, while warlocks focus on multi-target damage. Necros and conjurers also fit that mold, respectively, and benefit from three different kinds of pets each (tank, scout, caster). Swashbucklers are scouts that excel at aggro transfer to tanks and aoe damage; brigands are their opposite, with incredible debuffs and various tricks up their sleeves.
Assassins do high end melee damage and aggro transfer, while rangers do high end ranged damage. All these scouts use poisons to maximize their dps, which can get costly for the best stuff. But all kick ass.
Illusionists and coercers are the EQ2 enchanters. Not as critical as in EQ1, there are still some places where they really come in handy (Castle Mistmoore, for one). Soloing them sucks, and the main coercer power of charming just isn't much used that I see.
While Prism is very much a play what you want guild, right now I think we could use a tank (not berzerker), defiler, maybe a necro, and a ranger. However, other than templar/inq I'd say play what you want. We're just overflowing on those two classes between mains and alts. Other guilds vary in their needs, of course -- if you're interested more in raiding, Prism definitely isn't the best fit for you.
ainwein
11-16-2007, 03:35 PM
All classes are good except troubadours. We're still trying to find out what went wrong with that one. :cool:
Kelraz Bladesinger
11-16-2007, 05:32 PM
Dirges can ... rez, like a bajillion other classes.
Troubadors can charm and buff the shit out of nukers.
Troubador > Dirge
ainwein
11-17-2007, 09:09 PM
Dirges can combat rez. You have a mez which I've heard described as completely worthless. We have lifetaps, you have manataps which are pointless with most new encounters. We have cacophony, you have some caster buff (I'll admit these are on par with eachother).
ALL THIS ASIDE, however, we have Hyran's. NUFF SAID! :devil
Haloface
11-18-2007, 05:39 AM
You just said a lot of things that I don't understand.
But yeah.
fildien
11-18-2007, 01:14 PM
I rolled a sarnak wizard and am having an absolute blast. Already level 14 after hardly playing much. I found that I couldn't remember how to play my 66 pally or my 45 fury lol. So much has changed with this game since I last played it's nuts. They've done a good job though; I recommend people should play it!
ainwein
11-18-2007, 03:43 PM
So far so good on Kunark. If you are even remotely moved by nostalgia, you will eat this shit up.
Kelraz Bladesinger
11-18-2007, 06:02 PM
Dirges can combat rez. You have a mez which I've heard described as completely worthless. We have lifetaps, you have manataps which are pointless with most new encounters. We have cacophony, you have some caster buff (I'll admit these are on par with eachother).
ALL THIS ASIDE, however, we have Hyran's. NUFF SAID! :devil
The mez is actually pretty good. I can keep 2 mobs locked down with mez and another with charm (which doesn't last as long as the recast though so it'll be beating on me at some point)
Lifetaps, god, that would be so much better than my power tap. Thats very pointless indeed, I just use it for extra damage.
What is Hyrans?
fildien
11-18-2007, 06:11 PM
So far so good on Kunark. If you are even remotely moved by nostalgia, you will eat this shit up.
I must agree. I like this expansion much more than EoF for some reason; maybe I just hate Fae I dunno but I'm having a blast right now in Timmy Deep.
ainwein
11-19-2007, 12:24 AM
My Hyran's Master 2 increases hate gain of my target by 37% and aggression by 30.
Any tank with this on has no excuse for not maintaining aggro, although some do manage. :(
Kelraz Bladesinger
11-19-2007, 12:27 AM
Oh, does it take up a conc slot? I have a song that lowers agro of my party by about 30% (except for tank) and if you do take agro every time you get hit it lowers your agro by 300. So very similar, but they stack with each other!
Thormir
11-19-2007, 09:05 AM
Hyran's uses conc, but SOE finally removed the conc slot requirement from the dirge self buff. Many happy dirges in Norrath now.
Kelraz Bladesinger
11-19-2007, 11:14 AM
Yeah they did that for Troubs too. I was very happy.
Esbat
11-19-2007, 11:18 AM
Any tank with this on has no excuse for not maintaining aggro, although some do manage.
Keeping aggro as a tank isn't as easy as some folks think it is.
When we raid, I need to have this on as well as another aggro buff (coercer or swash/assassin xfer) in order to have any hope of keeping aggro.
In a group there are few excuses, unless you're grouping with DPS crazed warlocks. That said, getting stunned, mezzed or stifled on the pull is a sure way to lose aggro at the start, at which point you have to blow all of your power to even have a hope of catching up.
fildien
11-19-2007, 12:32 PM
And I'm guessing as a tank it's still important to have masters for your taunts?
Which brings me to the next question... is the above statement true for all your spells? I recall way back when I first started EQ2 that having a higher spell level (other than App1) meant something. Is this still the case? Do higher level spells decrease a mob's chance to resist you? B/C wow playing a wizard is starting to suck...if this is the case I will update my spells.
Kelraz Bladesinger
11-19-2007, 12:36 PM
Oh sure. Adepts are better than Apprentice, Masters are better than Adepts. Low levels you can get by with mostly Apprentice 4 (the best tradeskilled ones that don't require a rare) and buy a few nice Adept 1s from the broker / Adept 3s are tradeskilled with a rare.
Esbat
11-19-2007, 01:02 PM
Higher quality and higher level spells are better in almost all cases.
One of the exceptions is defensive stance- I find myself using the level 5 defensive stance when I'm running with certain specs because the penalties associated with it are much lower than running with a higher level stance, but it gives the same 15% bonus to mitigation.
fildien
11-19-2007, 02:37 PM
mmkay guess I'll break down and actually buy spell upgrades then!
Thanks :)
I played my pally last night as I felt like I had a decent handle on the game again. We did Halls of Fate; fun zone! But sadly, I didn't know my pally very well b/c about half way in I realized I had other buffs from AA pts. Hehe I managed to eek out a few hundred hitpoints after applying the buffs. Quite embarassing! Oh well, we still beat Sothis and I leveled.
I'm definitely enjoying EQ2 with all the changes. I might hang around a bit longer afterall.
I do have more questions though...
RoK.. does it have any 20+ zones or is it 1-20 and then 70+? Where should I go with my sarnak post 20? I'm finding that I really enjoy the newer zones b/c I played for so long in the beginning I grew very sick with the old world zones so I'd like to avoid those unless you guys think I should be playing in them. I'm not interested in HQs; I did those on multiple characters and couldn't stomach it again. :)
Thormir
11-19-2007, 03:27 PM
RoK is 1-20, then 70+. After 20, you can head to Butcherblock, TS, or Nek as they suit you. Personally, I hate Nek so will do some BB and TS. It pays to at least travel thru the zones, since you can get griffon access and discovery AA. If you haven't played since EoF came out, you might stick with those zones. Plenty of quests to take you to 70.
I try to keep my characters in Adept III's, even my newbie sarnak, for whom they make a huge difference. Definitely upgrade if possible.
fildien
11-19-2007, 04:21 PM
Guh but that requires a rare right? And someone to make them; I won't be that level long enough to care; at least that is what I keep telling myself....however I keep getting resisted on my nukes. I guess I will have to break down and upgrade.
BB is EoF right? I think I will go there; I am thoroughly sick of TS and Nek from my previous years of play. I had forgotten about the griffons; that was added after I left.
Thormir
11-19-2007, 05:14 PM
BB is EoF. The griffins make TS much more accomodating; Nek has them, too, but that zone sucks. If you're on Everfrost and acquire rares I can make your Adept 3's.
Esbat
11-19-2007, 05:32 PM
Guh but that requires a rare right? And someone to make them; I won't be that level long enough to care; at least that is what I keep telling myself....
At lower levels (up until about 30) the upgrades to combat arts and spells are, in all cases, better than the lower level spell. An adept 3 of a level 10 spell is going to be worse than the Apprentice 4 of the upgrade you get at level 24.
Once you get higher in level, this isn't always the case. There is a point at which your lower level, higher quality spells are better than or damn close to the Adept 1 upgrades in the next tier. For example, in the 50s and up, an adept 3 or master level spell is going to be better in terms of power use and damage than an apprentice 4 or adept 1 of the upgrade spell.
I'm not sure exactly where in levels this mechanic sets in, but it is in the 30s or 40s.
fildien
11-19-2007, 08:00 PM
BB is EoF. The griffins make TS much more accomodating; Nek has them, too, but that zone sucks. If you're on Everfrost and acquire rares I can make your Adept 3's.
I kindly appreciate that offer but I'm on Kithicor. I just need more time to actually harvest the rares; when I play now I just have a few minutes here and there.
Thanks everyone for all the info; I just can't believe how much the game has changed in a year. I'm a total noob again :)
Fadorn
11-28-2007, 06:55 PM
Whatup Gerf!
Figgs and I are on Permafrost for the time being.
Oipunx the High Elf Cleri
11-30-2007, 05:14 PM
Why hello there Fadorn :bdiamond
Fadorn
11-30-2007, 07:05 PM
Why hello there good sir!
Haha, what have you been up to?
samanusuke
12-02-2007, 01:06 AM
Eq2 is for gays.
See you soon Dave.
Fadorn
03-12-2008, 04:05 PM
Not until I get my epix OMGS!
gaediianiel
03-13-2008, 12:44 PM
got mine ;)
http://i28.photobucket.com/albums/c201/gaediianiel/EQ2_000269.jpg
http://i28.photobucket.com/albums/c201/gaediianiel/WardenEpic.jpg
Bylimet Spiritwalker
03-13-2008, 08:11 PM
Beats the heck out of my Swiss Army Knife. Grats on that! :D
fildien
03-14-2008, 12:16 AM
Gratz!
I started at -40k reet faction so umm that took a while. I'm a little over halfway now :) Course the proc on the pally weapon is pure crap for one that raids or MTs. /sigh
Rybit
03-17-2008, 05:58 PM
I've considered trying it--I don't really use a desktop any more. I have a MacBook Pro. According to the Apple web site, it has a NVIDIA GeForce 8600M GT graphics processor with dual-link DVI support and 256MB of GDDR3 memory.
Rybit
03-26-2008, 08:24 PM
Downloaded the demo using my Boot Camp partition and Windows Vista. A few permission problems aside, EverQuest 2 runs wonderfully on my MacBook Pro (15" OLED / 250 GB / 2.5 GHz / 2 GB RAM / 512MB VRAM NVIDIA GeForce 8600M GT). I wonder how well the new MacBook Pro will compare to other laptops capable of gaming.
All in all, a great laptop (you can stick it, Sanche(c)k!). Some even say that it's the best Vista laptop on the market. How's that for irony?
fildien
04-02-2008, 10:12 AM
Finally got meh epic Monday. Sheesh, I was stuck on the Seb part for like 4 weeks. No one likes to go to the basement not that I can blame them, the level 85^^^ that like to run around with a slave attached to them can make for a good challenge :)
honestly, I think it kind of sucks... the proc is useless to a tanking paladin my wisdom pool sucks =P
http://images.wikia.com/eq2/images/f/f1/TheTruthofMarr.jpg
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