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View Full Version : Next Expansion Disappointments :(


Kelraz Bladesinger
12-12-2003, 10:02 PM
For the puzzle / video located:

everquest.station.sony.co...3/pAgE.jsp (http://everquest.station.sony.com/puzzle12_03/pAgE.jsp)

I gotta say, I'm awfully disappointed the graphics engine isn't gonna make it into this expansion. The raid leader tools are kinda useful, but its still pretty blah compared to LDoN or PoP, at least thus far. :(

Osgiliath666
12-12-2003, 11:03 PM
Ok god damn it... whats the answer to the puzzle so I can see the latest and greatest bullshit from SOE?

ThePerfectFlaw
12-13-2003, 12:08 AM
Shamelessly stolen from the Safehouse.

www.remedyguild.com/forums/uploads/post-5-1071245778.jpg (http://www.remedyguild.com/forums/uploads/post-5-1071245778.jpg)

ThePerfectFlaw
12-13-2003, 12:11 AM
Nm, you gotta answer like 9 different questions. I'll work through them later and post a link to the movie.

You can find the answers to all the quizes on the safehouse, main lounge.

Lyshan
12-13-2003, 12:40 AM
heh.. what about not allowing me to steal stuff from the safehouse :) I see how it is.. no rogue love.

Palimax Sceleris
12-13-2003, 01:30 AM
Nine hours some guy took solving that.

He should have done what I did and decompiled it.

They went to a LITTLE trouble to hide stuff. Kudos to them.

What's that? Can't figure out the runes? Here's the whole thing, frame by frame. God I hated decompiling this. Movie is the last SWF.


www.everquest.com/puzzle1...eandra.swf (http://www.everquest.com/puzzle12_03/szZ1lA/4/GoD_leandra.swf)

www.everquest.com/puzzle1..._maixx.swf (http://www.everquest.com/puzzle12_03/mN51Fs/l/GoD_maixx.swf)

www.everquest.com/puzzle1...morden.swf (http://www.everquest.com/puzzle12_03/qRtUsv/9/GoD_morden.swf)

www.everquest.com/puzzle1...rozmok.swf (http://www.everquest.com/puzzle12_03/u1Kao3/1/GoD_grozmok.swf)

www.everquest.com/puzzle1...oreman.swf (http://www.everquest.com/puzzle12_03/i1jZhO/r/GoD_foreman.swf)

www.everquest.com/puzzle1...weaver.swf (http://www.everquest.com/puzzle12_03/dvR731/v/GoD_oreweaver.swf)

www.everquest.com/puzzle1...wright.swf (http://www.everquest.com/puzzle12_03/l1hyAN/q/GoD_shipwright.swf)

www.everquest.com/puzzle1...farers.swf (http://www.everquest.com/puzzle12_03/hemZie/E/GoD_wayfarers.swf)

www.everquest.com/puzzle1...eskins.swf (http://www.everquest.com/puzzle12_03/okjasd/L/GoD_snakeskins.swf)

www.everquest.com/puzzle1...ebeian.swf (http://www.everquest.com/puzzle12_03/iAYHh1/q/GoD_debeian.swf)

www.everquest.com/puzzle1...skills.swf (http://www.everquest.com/puzzle12_03/91jkZH/h/GoD_skills.swf)

www.everquest.com/puzzle1...tondal.swf (http://www.everquest.com/puzzle12_03/ismiT2/t/GoD_tondal.swf)

www.everquest.com/puzzle1...d34daz.swf (http://www.everquest.com/puzzle12_03/Ku1hjz/c/GoD_1bCd83haZ3hAksSd34daz.swf)

www.everquest.com/puzzle1...1SdfFa.swf (http://www.everquest.com/puzzle12_03/aj3h1z/a/GoD_1bCd83hafu1y8jasy1SdfFa.swf)

www.everquest.com/puzzle1...tYsqa7.swf (http://www.everquest.com/puzzle12_03/Ang01s/d/GoD_1bCd83j176a9ju1yatYsqa7.swf)

www.everquest.com/puzzle1...kazh23.swf (http://www.everquest.com/puzzle12_03/Qhh15s/z/GoD_1bCd83jjayASuisdHKOkazh23.swf)

www.everquest.com/puzzle1...lash_u.swf (http://www.everquest.com/puzzle12_03/JMzuaO/p/GoD_splash_u.swf)

www.everquest.com/puzzle1...is_god.swf (http://www.everquest.com/puzzle12_03/tanI31/Q/this_is_god.swf)

Palimax Sceleris
12-13-2003, 06:33 AM
Apparently, you might need to do the last of the lock puzzles to view them directly. Answer is: Pot, "M", Sun, Triangle

Kadath Dreamfire
12-16-2003, 10:43 PM
All links send me to the first puzzle

Sanchek
12-16-2003, 11:03 PM
www.povar.org/god/ (http://www.povar.org/god/)

Kelraz Bladesinger
12-17-2003, 01:26 AM
Showed absolutely nothing, and revealed that the graphics system is in fact not changing :(

Boo, Hiss!

trimlock
12-17-2003, 01:55 AM
it showed that graphics engine was not in yet, and it showed a ginormous floating city which was cool as hell

Prezto
12-17-2003, 08:02 AM
Sweet! Jaggedpine Forest 2.0.

Dee Cee
12-17-2003, 02:29 PM
I dont see them replacing POP anytime soon.
It has been there best work to date for me.

Cloudwalker21
12-17-2003, 04:06 PM
from what I have heard from putting my ear to the rocks is that the expansion is going to be mainly raid content and nothing much in the way of 1 group xp/loot zones.

And something about a new form of AA disguised as raid leader points where only the one carrying the raid leader tag gets them? something like you kill whatever mobs that are considered as a raid point giver, raid leader gets raid points or some goofball thing like that and can get new AA abilities for it.

Kelraz Bladesinger
12-17-2003, 05:14 PM
The floating city is the boat currently being built in game now, go visit it and see it for yourself.

Thormir
12-17-2003, 06:08 PM
Is that in Nedaria's Landing?

If raid leader points grant the same kind of abilities as command ranks do in Planetside, I'm all for it.

"Orbital strike inc on Rydda'dar!"

Gerfs
12-17-2003, 06:11 PM
Damnit Zhen your post links might as well been in japanese.

Santerre
12-17-2003, 07:30 PM
What gives, not one freakin' Vah Shir in the clip.

Sanchek
12-17-2003, 08:00 PM
Can't really blame them for trying to pretend that Luclin never happened.

Haloface
12-17-2003, 11:37 PM
Hahahahha.

Kelraz Bladesinger
12-18-2003, 12:50 AM
Not one freaking Vah'shir in the Wayfarer Camps either ... those people aren't just random npcs, those are the leaders of the Wayfarer's. Mordin Rasp, etc.

Cloudwalker21
12-18-2003, 02:10 AM
hey kelraz, I do believe (though I may be mistaken) that there is a Vah Shir in Everfrost camp or North Ro camp, or both.

Aalanek Bonesnapper
12-18-2003, 06:25 AM
Not sure about it, but I believe there is one in EC also.

Kelraz Bladesinger
12-18-2003, 07:33 AM
They aren't significant characters in the storyline, they are just people hanging out if they exist at all.

Alayssa Lonewolfe
12-18-2003, 08:05 AM
for some reason i cant get in to nedaria's landing, any idea whats up with that? i could before, but now all exits from JPF takes me to surefall glades :(

Cloudwalker21
12-18-2003, 01:37 PM
its probably because they are beginning to implement new pieces of the expansion, or being the good SoE people they are, moved the zone point without telling anyone.

Chand01
12-18-2003, 04:12 PM
vah shir are ugly creatures anyway.

i could do without them

Taleren Bloodsong
12-18-2003, 04:23 PM
the vah shir in everfrost is one you have to hail to increase your adventurer's stone.