View Full Version : The Wrath Gate
Timberelf
12-12-2008, 01:13 AM
cool new video about the story line
http://www.worldofwarcraft.com/wrath/wrathgate.xml
Kelraz Bladesinger
02-27-2009, 12:48 PM
So I'm embarrassed to say I got WotLK. A bunch of my friends all got it, and I figured I'd reactivate. So that video above isn't just a movie about the game - I just got to this point and it is actually a cut scene from the game. Those of you familiar with the game - if you are a member of the Horde you then following that event go back to tell Thrall what happened and you find out that Varimathras and the Apothecary types overtook Undercity and the Forsaken. So you and Thrall and Sylvanis all teleport from Orgrimmar to the Undercity and lay waste to the place.
The game really is top notch, its a shame you can play through it all in about a week :(
DiscW
03-04-2009, 06:53 AM
its a shame you can play through it all in about a week :(
Good luck with that.
And yeah, that cutscene was a hell of a suprise. They should have put more in, and hopefully will from now on.
Oipunx the High Elf Cleri
03-04-2009, 09:27 AM
Good luck with that.
Bro you are aware many guilds cleared all the content in the first week the game was out :confused::confused::confused:
Kelraz - 1
DiscW - 0
DiscW
03-04-2009, 09:31 AM
If by "many" you mean a handful of the best that spent months playing the beta, yes.
Fandros
03-04-2009, 09:47 AM
Shouldn't be able to beat an expansion in a week.
Have you done beta? Unless the Devs were complete tools there's no way they gave any one guild each encounter.
Usually they piecemeal it out to various guilds.
WoW lacks content, it's pretty but they need a new business model to keep folks interested. Unless their model is still it's the MMORPG meant for casual gamers?
DiscW
03-04-2009, 10:15 AM
Shouldn't be able to beat an expansion in a week.
Have you done beta? Unless the Devs were complete tools there's no way they gave any one guild each encounter.
Usually they piecemeal it out to various guilds.
Blizzard is only just now realizing they should do that. Add to that a zone that is a remake(without too many changes outside of level scaling) of a zone where many people already knew exactly how all the fights' gimmicks worked.
Yes, outside of a few encounters the raiding is too easy, but the "you can beat the whole game in a week" line is horrible hyperbole and bullshit.
And WoW's pretty much always been the mmo for casual gamers.
Fandros
03-04-2009, 10:25 AM
Ahhh okay sounds much like EQ is doing with Fabled PoP this year. Free fun but it's still the same from last year so unlikley to attract Guilds like R.I.P that are working on beating on SoD.
Jedd Corpse
03-04-2009, 10:33 AM
I play casually right now, and honestly LOTRO seems a whole lot more casual friendly then WOW and it has content as well!
DiscW
03-04-2009, 10:36 AM
Yeah pretty much Fandros. Though the next zone looks like they're trying more to deal well with both audiences. The "Hard Mode" option that was only available on one Raid encounter at release is going to be used on pretty much every boss in Ulduar, and they seem to be barely even being publicly tested, if at all. So we'll get those un-tuned but superhard fights again.
Malse
03-04-2009, 01:06 PM
WoW lacks content, it's pretty but they need a new business model to keep folks interested. Unless their model is still it's the MMORPG meant for casual gamers?
WoW has a huge amount of content, however the longevity of it is entirely different from EQ. There is no point in spending any time in prior expansion areas, which constricts what is of interest to most people. All they'd have to do is repackage older dungeons and raids as 80 (or 90, or 150, whatever) "heroic" instances and you'd have the same sense of breadth.
The main problem WoW has is that in order to make it accessible, they've flattened it to near homogeneity, and the only "challenges" are doing ridiculous hokey-pokey dances in the encounters to get magic "You had fun!" awards. Sadly that's probably the fate of any game under the force of the Intarweb Whine, as we saw numerous times in the EQ days; although Blizzard's decision to actively cultivate the OCD tendencies of their players is just a little disturbing, particularly when people are sweat-shopping their own kids to get said worthless "You had fun!" points.
Fandros
03-04-2009, 01:08 PM
lmao you've a point.
The games get far too easy, and have done so since the devs begun to suck at the teat of knowledge that are their own whine boards.
Kelraz Bladesinger
03-04-2009, 05:16 PM
WoW doesn't have to be hard(er). They already make a mint and everyone (myself included) will buy their products every 2 years.
Discw check the timestamp of the thread. Between then and now I dinged 80 and I've done every 5 and 10 man in the game, with no interest in the 25 mans. That being said the girlfriend and I are really enjoying leveling up some alts and when we get bored a month or so from now ... we'll move on.
I admit that I don't have every achievement and could spend a few years trying to obtain em all, and maybe I will. But that seems tedious.
It is amazing that of the 100 or so people who have been a member of my old guild Havoc who I killed Ragnaros with, only 5 people are still playing on my server (that I can tell) and none of them have played continuously since then. Compared to Everquest
/Everquest 2 where half of Prism is still playing together today. Anecdotal of course, but interesting.
Fandros
03-05-2009, 10:53 AM
WoW doesn't have to be hard(er). They already make a mint and everyone (myself included) will buy their products every 2 years.
Discw check the timestamp of the thread. Between then and now I dinged 80 and I've done every 5 and 10 man in the game, with no interest in the 25 mans. That being said the girlfriend and I are really enjoying leveling up some alts and when we get bored a month or so from now ... we'll move on.
I admit that I don't have every achievement and could spend a few years trying to obtain em all, and maybe I will. But that seems tedious.
It is amazing that of the 100 or so people who have been a member of my old guild Havoc who I killed Ragnaros with, only 5 people are still playing on my server (that I can tell) and none of them have played continuously since then. Compared to Everquest
/Everquest 2 where half of Prism is still playing together today. Anecdotal of course, but interesting.
Actually I think that's an interesting point Kelraz. I wonder if there's a study showing the communities that developed in EQ/EQ2 tend to be longer lasting than many other games.
ThePerfectFlaw
03-05-2009, 06:42 PM
Probably because you old people have such a hard time making new friends. <3
Fandros
03-06-2009, 09:25 AM
Probably because you old people have such a hard time making new friends. <3
As opposed to you having any? ;P You've a point, I don't go out of my way to make new friends in real life. I have a group of them and their adherents and that's enough for me ;)
Kelraz Bladesinger
03-06-2009, 10:17 AM
Old people? I'm not old :(
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