View Full Version : [WoW] Druids
Greystone Thorngage
02-09-2007, 07:38 AM
most of you probably know about the influx of druids being OP'd in the opinion of others. (i disagree as one but hey)
this video is proof they need nerf. Might want to turn your speakers down a hair.
http://www.youtube.com/watch?v=Kl0PQHT34_0&NR
Anterak
02-09-2007, 08:06 AM
Ahah!
But they are OP'ed.
fildien
02-09-2007, 11:19 AM
Lol
Jensae1
02-09-2007, 01:19 PM
That got a laugh. :)
But no, Druids aren't "OP". And the 800 threads being started every day about this are getting old.
Osgiliath666
02-09-2007, 05:59 PM
I was not expecting that.. Very funny.
velvetsilence
02-10-2007, 02:41 PM
LOL thats a classic.
Thormir
02-10-2007, 03:18 PM
Haha. I don't play WoW often but do play a druid. Didn't know they were considered OP'd, but it does seem to be a versatile class.
velvetsilence
02-10-2007, 05:54 PM
peoples main bitch seems to be how they are now better tanks than warriors with the DPS increase the got.
I'll admit that in the BG's they are most definately a tougher nut to crack than pre 2.0
Jensae1
02-14-2007, 10:12 AM
Pure F'in money (http://www.defendersofzen.com/phpBB2/viewtopic.php?p=34431#34431). Couldnt stop laughing. :D
Bylimet Spiritwalker
02-14-2007, 04:30 PM
I am not sure what you mean when discussing a class as overpowered, but I know my Hunter at lvl 32 with pet is taking out lvl 37 and 38 mobs with little difficulty. Is a Druid taking out mobs with an even higher level disparity?
Sanchek
02-14-2007, 05:03 PM
I dunno about now, but in beta a feral druid at 70 could out-tank a prot warrior WHILE outdamaging a combat rogue. They were ridiculous. I know they got nerfed a little, but it seemed like an insignificant change compared to how insane they were.
ThePerfectFlaw
02-14-2007, 05:07 PM
Alot of high level boss mobs have special attacks that do huge damage. The 'advantage' of a warrior is that they rarely take critical/crushing blows. But against mobs like Maulgar who has 3 special melee attacks that can't crit/crush anyways but hit for a shitton, the fact that druid tanks have higher damage mitigation, more HP and usually an avoidance advantage, it makes them the superior tank for many boss mobs. Let's put it this way, Doomwalker enrages at 20% health and suddenly does normal melee for 17k hits on a bear tank with 40k AC. None of our warriors have the 20k hp they'd need to survive that with their 17k AC. (talented Lay on Hands was used to give the tank a 30% AC bonus for 2 minutes). A single crit would have killed the bear tank, but the warrior had no chance without using shield wall (75% damage reduction), but that wouldn't have lasted long enough anyways for us to win.
I think you can see why warriors are pissed.
An additional problem comes from the fact that a druids tanking talent tree, is also their best DPS tree. So all a druid needs to do is switch some gear around, shift forms from bear to cat and -bam-, they go from awesome tank to awesome DPS. Hell, even in bear form they do respectable DPS.
Tanking warriors/paladins on the other hand, suck at DPS if they spec deep into their tanking tree's.
Greystone Thorngage
02-15-2007, 11:27 AM
But how many tanking warriors put 41 points into protection? I really have no clue, but my buddies say you can do good tanking with about 14 points.
Druids have to have 41 points into a talent tree to be effective tanks.
Also, the whole scaling issue has yet to be tested. Attack Power is only way to improve damage for druids, and from level 61-70 you can add ~800 AP, but that adds
what 40 white damage.
2 different blues, Tseric being one of them, said they are waiting for purple weapons to get into the population before they even examine druids offensive ability.
Sanchek
02-15-2007, 11:33 AM
Vitality (their HP talent) is 40 points, and most of the stuff in between is great too.
Any real tank has always been at least 31 prot, before, like a real druid tank would've needed 31 feral. A lot of them would just try to tell you they didn't need it to tank, so they could get away with dps talents in their raid build.
Jensae1
02-16-2007, 03:14 PM
...the fact that druid tanks have higher damage mitigation, more HP and usually an avoidance advantage, it makes them the superior tank for many boss mobs...Didnt quote the whole thing as the post is 3 posts above this one.
So, I'm assuming that based on what you're saying, you use a Druid as your guild MT for most or nearly all mobs? If not, then I fail to see the problem - warriors will still MT most to nearly all boss mobs, but every once in a while a boss mob will play more to the Druid's strengths.
Unless you're one of the believers that a warrior and only a warrior should be the absolute best, only, and last choice for all raid boss mobs, then there shouldnt be an issue.
Sanchek
02-16-2007, 04:32 PM
I think the drama comes from 5 man stuff, where warriors pretty much get punk'd by feral druids. Especially since 5 mans are such a big part of TBC.
Kelraz Bladesinger
02-16-2007, 05:25 PM
My guild runs Karazhan 3 times a week. We've got 4 warriors and 3 feral druids, ultimately we end up with druids tanking about 50% of the instance(s).
Jensae1
02-17-2007, 02:55 AM
Druids have always (since 1.8 anyway) been decent to exceptional in 5-mans. That's never been an issue before. It was always the raid game that "mattered".
My guild runs Karazhan 3 times a week. We've got 4 warriors and 3 feral druids, ultimately we end up with druids tanking about 50% of the instance(s).So, Druids are a viable alternative for some fights, and you arent absolutely required to use warriors for everything. Sounds good to me! Also note that Karazhan is still "only" the 10-man content. Twenty-five mans may put warriors back on absolute top for tanking in all situations, but I honestly hope not.
I personally love having feral Druids around. Having another option makes things a lot easier, and I dont have to put up with arrogant warriors that know that they are the "only" one that can tank. Feral druids are usually out to prove something and are excited to be able to tank as opposed to a lot of warriors that dont want to tank and want to break out the 2hander and DPS, so they give it their all more than a lot of warriors I know. (Note: I know this isnt all druids/warriors, but there are a lot that feel/felt this way)
I really honestly dont see Warriors tanking role threatened in any way - people are still going to go to a warrior first for most tanking situations, and a Druid only if a warrior isnt around. There's just a lot of versatility that a warrior brings to the tanking role that druids dont have.
Kelraz Bladesinger
02-17-2007, 09:33 AM
I've tanked on my mage in Gruul's Lair. I don't think its a Warrior only world anymore.
Lanilya
02-18-2007, 11:58 AM
Everytime I am looking for a group, we miss a tank and a healer.
Now at least there are 2 classes to tank. And 2 to heal (Priest, Pally) because no druids take resto nowadays :)
That helps group building.
Lani
Timberelf
02-20-2007, 12:36 PM
pfft Hunter / Hunter's Pet Tanking FTW :D
Greystone Thorngage
02-20-2007, 07:03 PM
Had my first , "ok maybe we need to tone it down" moment.
granted i was 1 level higher than both of the rogues. And probably had better gear. I took two of them on in my bear suit and won, barely but i won.
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