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Old 09-26-2008   #1
Haloface
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Default [Strategy] Empire:TW

Ok, the new Empire: Total War is due out February, and I know we got a couple of TW fans on this forum.
I found Medieval 2 pretty dissapointing, as I think a lot of people did, so I'm pretty goddamn psyched about this one.
Set in the eighteenth century (when most modern powers acquired their empires - obviously the British being the ultimate "winners") and almost seven decades of total war, it looks set to have the entire globe as its map (from India to America) as well as, dun dun dun.... SEA WARFARE!

http://www.sega.co.uk/empire/

- Anyone else peeing themselves??
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Old 09-26-2008   #2
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Default Re: [Strategy] Empire:TW

The whole Rome and Medieval series was very disappointing overall, with diplomacy turned off and the battles becoming pointless click-fest city sieges. I don't think I fought a single field battle in Med2.

Could be neat but I have no expectations. Sea warfare in particular has been promised by like ten various games and it was always better to auto-resolve it than play through the hackneyed implementations.
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Old 09-26-2008   #3
Bylimet Spiritwalker
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Default Re: [Strategy] Empire:TW

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- Anyone else peeing themselves??

Other than your reference to your ordinary state about the house, what is the level of your anticipation regarding this game, Halo?

I would love to see a good Sea Warfare game. I still recall with some fondness playing SeaWolf (you had the choice of being submarine or task force, and taking out the opposite) on the old Control Data Plato systems, during lunch and after I was done teaching classes for the day.

And that was simple black and white screen and line drawings, lol.
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Old 09-26-2008   #4
Malse
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Default Re: [Strategy] Empire:TW

Red Storm Rising and the old silly Pirates! franchises have been about the only things I've seen that made oceans fun. Some of the old 688 style simulators or Harpoon were neat, but nothing addressing the age of sail.
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Old 09-27-2008   #5
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Default Re: [Strategy] Empire:TW

Genuinely excited, Byl.
Of course I say that about every Total War game (and thus far only the original Medieval and Shogun have lived up to expectations, Rome was good, but flawed, while Med2 was a load of sh1t). But this, as well as being based on the period of my life's work (I'm an Imperial historian, so the 18th Century is pretty important for me), holds huge potential. Having a global map is exciting, and anything with India in is going to be a real hoot.
But if you have a look at the clips of sea-warfare, it looks bloody fantastic. They are using the weather unlike most versions before, a well placed broadside is supposed to be devestating (and they were), vulnerabilities are included like a bow explosion if you hit the enemies magazine, as well as masts falling rendering ships immobile - all of this makes me think that they've done their work and, as well as looking gorgeous, have developed something properly fun.

We'll see, I guess. To beable to station gunpowder units in buildings, erect make-shift defences, well goddamn, I could recreate the Battle of Blenheim!!! Shotgun Marlborough or Prince Eugene!!
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Old 09-27-2008   #6
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Default Re: [Strategy] Empire:TW

Anyone want to bet on political overtones for the Egyptian or Russian campaigns? :>
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Old 09-28-2008   #7
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Default Re: [Strategy] Empire:TW

Absolutely, the province of Georgia probably has six cities and takes up half the campaign map. All of a sudden Potsi and Tbilisi will become important objectives.
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Old 02-16-2009   #8
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Default Re: [Strategy] Empire:TW

New release date - 4th March baby!!!
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Old 02-16-2009   #9
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Default Re: [Strategy] Empire:TW

Quote:
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Red Storm Rising

Wow...you are now the only person besides myself that I know who played that.
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Old 02-16-2009   #10
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Default Re: [Strategy] Empire:TW

I can't wait for this!
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