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Old 04-12-2005   #1
Kelraz Bladesinger
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Default Hunter nerf?

I can't quite get the jist of what "nerf" supposely plagued the hunter class ... just seems that all the b.net kiddies are posting about how hunters need to be buffed not nerfed or whatever.

Personally, I find hunters to be quite a solid class. PvE we are fairly unbeatable at the rate we can solo as well as duo / work with a full group. Instances we are kinda weak because of range and what not but personally I've never had problems with groups. PVP I'm a menace to just about every class and only have troubles consistantly with rogues (if they get the jump on me, their stuns and what not prevent me from getting out to a range where its safe to attack em and my melee dps sucks) or priests/warlocks (fear and all those dots, ugg!), but mages shaman druids warriors are all pretty easy to take care of.

So can anyone enlighten me?
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Old 04-12-2005   #2
Sanchek
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Read the patch notes or one of the hunter boards. It's several issues introduced on test that may or may not get sorted out before the next patch. Right now, it looks pretty bad.

Unless you're talking about the 10-15% DPS drop in the last patch.
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Old 04-12-2005   #3
giena
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Some good posts in this thread. Blizzard has admitted that the large drop in pet DPS was a mistake and they are investigating, and will take a look at the defense ability for other classes.

Patience here I think is the word of the day.
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Old 04-12-2005   #4
Kelraz Bladesinger
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Hunters

A new Hunter epic quest series is now in the game and waiting to be found.
Scatter Shot (Talent) - Now usable while moving and no longer interrupts ranged combat. Now properly reduces the ranged attack power contribution by the percent modifier.
Highland Striders no longer have Cower (Rank 3) when tamed.
New Pet Ability: Dive - Increases movement speed for a short duration.
New Pet Ability: Dash - Increases movement speed for a short duration.
Freezing Trap - Visual changed.
Track Hidden - Increased stealth detection.
Scorpid Sting - Fixed a bug where it was not considered a poison. It can now be removed by poison curing effects.
Aspect of the Cheetah/Pack - These Aspects will now be canceled when mounted.
Viper Sting - This spell can no longer be used on warrior and rogue targets. In addition, while it can be used on a druid target at any time it will only drain mana when the druid is in caster form.

I don't see anything that is really bad here at all. The viper sting change is annoying, but nothing horrible. A pet dps drop was obviously a bug and they said they were gonna fix that, again still missing what all the chicken little talk is all about.
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Old 04-12-2005   #5
Buadyen
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The "chicken little" talk revolves around a "bug fix" that Blizzard put into the patch on Test. Previously, you couldn't parry or dodge ranged attacks. Now, on Test, you can. It has a huge impact in PvP, apparently, and it also appears to bleed over into PvE as well.

Oh, and apparently Dive and Dash trigger the pet speed bugs...in that if you use them, your pet gets stuck as a slow speed.
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Old 04-12-2005   #6
Sanchek
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They always list the bad stuff in other places. Range damage will check against defense skill now, not level. Right now on test, a 300 skill hunter's miss rate is as low as 60% against a high defense target. They said they're going to evaluate +defense gear now, but I highly doubt the patch will hit without us seeing a DPS loss (again).

The ammo container thing was pretty rough, but partially disguised by them adding ammo DPS to the displayed ranged DPS number on the character sheet. Most hunters seemed to be totally fooled by the combination of that and the way they worded the patch notes. You lost 13-14% haste even if you weren't exploiting in any way. Or, roughly the same DPS as level 40 ammo.
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Old 04-12-2005   #7
Roliel
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I was under the impression that the big hunter nerf was that items giving "+X to attack power" no longer effect ranged attacks, and only the items stating "+X to attack power with ranged weapons" will. I'm not sure that it's mentioned anywhere in that behemoth of a patch message, but it wouldn't neccesarily be grouped in with other hunter changes because ranged physical damage is not specific to hunters.

I don't know for sure if that's true or not, but a friend of mine (whom I respect with regards to discerning bullshit from truth) mentioned it to me yesterday.
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Old 04-12-2005   #8
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Haha. As an aside, check out the warlock forums: http://forums.worldofwarcraft.com/bo...fn=wow-warlock

It should explain why the class I'm playing never gets any of their shit fixed. =p
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Old 04-12-2005   #9
Buadyen
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Better find a new friend, then

Items with +attack will still continue to affect ranged attack, but spells that give +attack (outside of Aspect of the Hawk) will not. At least, that's what was posted on the Blizzard boards by "Blue" (of course, they haven't had much luck at getting their story straight on anything related to the hunters.....)
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Old 04-12-2005   #10
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Nerf what nerf??? Look at these! Rumor has it these are the new hunter epic rewards.


http://img222.exs.cx/img222/5841/rhokdelar1yp.jpg


http://img222.exs.cx/my.php?loc=img222&image=lokdelar0mu.jpg


http://img222.exs.cx/my.php?loc=img222&image=lamina5gd.jpg
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